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A nova atualização do MazeOT introduz o desafiador Level 3000 - Bloodbane Maze, uma aventura repleta de perigos, enigmas e recompensas incríveis. Prepare-se para enfrentar armadilhas mortais, resolver puzzles complexos e derrotar um boss final com múltiplas formas.
A entrada se encontra em algum lugar da cidade principal. Descubra-a e prepare-se para a aventura!
O labirinto começa com um caminho de energy que causa dano considerável. Após passar dessa parte, é necessário realizar um puzzle.
🧩 Puzzle do Labirinto
Esse puzzle não é segredo, mas requer várias tentativas:
- São 6 grupos de alavancas, cada um com 11 alavancas.
- Para liberar o caminho, você deve puxar a quantidade correta de alavancas para a esquerda em cada grupo:
- 1º Grupo: 1 alavanca
- 2º Grupo: 2 alavancas
- 3º Grupo: 3 alavancas
- 4º Grupo: 4 alavancas
- 5º Grupo: 5 alavancas
- 6º Grupo: 6 alavancas
⚠️ Puzzle
Área do puzzle com as alavancas
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⚠️ Área de Traps
Área com traps e torres de dano de Agony
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👹 O Boss Final
Ao chegar ao final, os jogadores enfrentam um boss com múltiplas formas.
- O boss muda de forma periodicamente.
- Dependendo da forma, certos tipos de dano podem curá-lo.
- Cabe aos jogadores descobrir estrategicamente qual dano usar em cada fase.
🎁 Recompensas
- Após derrotar o boss, os jogadores abrem um Baú.
- Na primeira vez, recebem uma Bloodbane Box com um item Blood garantido.
- Alem, há chance de dropar outra Bloodbane Box.
- A quest pode ser feita uma vez a cada 3 dias.
- Há também chance de dropar o Maze Heart (necessário para craftar as novas armas).
🎁 Adicional
- É possivel realiizar o boss quantas vezes quiser com uma pequena chance de drop ( Augment Upgrade, Relic Upgrade, Maze Heart).
- As maiores chances estão no Bau que pode ser aberto de 3 em 3 dias.
Use o comando: !cooldowns para verificar seu cooldown.

Bloodbane Box
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🩸 Itens do Set Bloodbane – Stats e Augments
🧙♂️ Sorcerers
Bloodbane Mantle
Arm: 17, Magic Level +6
Protection: Physical +7%, Lifedrain +7%, Manadrain +7%
Augments: Hell's Core, Rage of The Skies, Great Death Beam (+5% base damage each)
Imbuements: 2 slots
Level 2500+ (Sorcerers)
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Bloodbane Shanks
Arm: 10, Magic Level +5
Protection: Lifedrain +7%, Manadrain +7%, Death +10%
Augments: Hell's Core, Rage of The Skies, Great Death Beam (+5% base damage each)
Level 2500+ (Sorcerers)
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Pair of Bloodbinders
Arm: 3, Magic Level +5, Healing Magic Level +3
Protection: Physical +5%, Fire +10%, Lifedrain +5%, Manadrain +5%
Speed +10
Augments: Rage of The Skies, Great Death Beam (+5% base damage each)
Imbuements: 1 slot
Level 2500+ (Druids & Sorcerers)
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🌿 Druids
Bloodbane Shroud
Arm: 17, Magic Level +6
Protection: Lifedrain +7%, Manadrain +7%, Death +10%
Augments: Eternal Winter, Wrath of Nature, Ice Burst, Terra Burst (+5% base damage each)
Imbuements: 2 slots
Level 2500+ (Druids)
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Bloodbane Strider
Arm: 12, Magic Level +6
Protection: Fire +10%, Lifedrain +7%, Manadrain +7%
Augments: Eternal Winter, Wrath of Nature, Ice Burst, Terra Burst (+5% base damage each)
Level 2500+ (Druids)
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Pair of Bloodbinders
Arm: 3, Magic Level +5, Healing Magic Level +3
Protection: Physical +5%, Fire +10%, Lifedrain +5%, Manadrain +5%
Speed +10
Augments: Eternal Winter, Wrath of Nature, Ice Burst, Terra Burst (+5% base damage each)
Imbuements: 1 slot
Level 2500+ (Druids & Sorcerers)
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🏹 Paladins
Bloodbane Shell
Arm: 18, Distance Fighting +6
Protection: Physical +8%, Fire +15%, Lifedrain +7%, Manadrain +7%
Augments: Divine Caldera, Divine Grenade, Strong Ethereal Spear (+5% base damage each)
Imbuements: 2 slots
Level 2500+ (Paladins)
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Bloodbane Greaves
Arm: 10
Club/Sword/Axe/Distance +4
Protection: Physical +10%, Energy +10%, Lifedrain +7%, Manadrain +7%, Death +8%
Augments: Divine Caldera, Divine Grenade, Strong Ethereal Spear (+5% base damage each)
Level 2500+ (Paladins & Knights)
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Pair of Bloodshoes
Arm: 6, Distance Fighting +3
Protection: Physical +7%, Fire +7%, Lifedrain +5%, Manadrain +5%
Speed +15
Augments: Divine Caldera, Divine Grenade, Strong Ethereal Spear (+5% base damage each)
Imbuements: 1 slot
Level 2500+ (Paladins)
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🛡️ Knights
Bloodbane Armor
Arm: 23, Club/Sword/Axe +6
Damage Reflection +100
Protection: Physical +13%, Lifedrain +7%, Manadrain +7%, Ice +8%
Augments: Fierce Berserk, Berserk, Executioner's Throw (+5% base damage each)
Imbuements: 2 slots
Level 2500+ (Knights)
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Bloodbane Greaves
Arm: 10
Club/Sword/Axe/Distance +4
Protection: Physical +10%, Energy +10%, Lifedrain +7%, Manadrain +7%, Death +8%
Augments: Fierce Berserk, Berserk, Executioner's Throw (+5% base damage each)
Level 2500+ (Paladins & Knights)
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Pair of Bloodstalkers
Arm: 6, Club/Sword/Axe +3
Protection: Physical +7%, Fire +7%, Lifedrain +5%, Manadrain +5%
Speed +15
Augments: Fierce Berserk, Berserk, Executioner's Throw (+5% base damage each)
Imbuements: 1 slot
Level 2500+ (Knights)
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🧘 Monks
Bloodbane Garb
Arm: 13, Mantra: 22, Fist Fighting +6, Magic Level +3
Protection: Physical +8%, Ice +12%
Augments: Spiritual Outburst, Sweeping Takedown, Greater Flurry of Blows (+5% base damage each)
Imbuements: 3 slots
Level 2500+ (Monks)
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Bloodbane Trousers
Arm: 8, Mantra: 13, Fist Fighting +4, Magic Level +2
Protection: Physical +10%, Energy +10%, Lifedrain +7%, Manadrain +7%, Death +8%
Augments: Spiritual Outburst, Sweeping Takedown, Greater Flurry of Blows (+5% base damage each)
Level 2500+ (Monks)
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Pair of Bloodwalkers
Arm: 6, Fist Fighting +3
Protection: Physical +7%, Fire +7%, Lifedrain +5%, Manadrain +5%
Speed +15
Augments: Spiritual Outburst, Sweeping Takedown, Greater Flurry of Blows (+5% base damage each)
Imbuements: 1 slot
Level 2500+ (Monks)
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⚔️ Armas Maze – Stats e Augments
🧙♂️ Mages
Maze Coil
Atk: 85
Critical Hit Chance: 15%, Extra Damage: +30%
Life Leech +6%, Mana Leech +3%
Magic Level +10, Energy +5, Fire +5
Augments: Hell's Core, Rage of The Skies, Great Death Beam (+25% base damage each)
Imbuements: 3 slots
Level 3000+
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Maze Rod
Atk: 85
Critical Hit Chance: 15%, Extra Damage: +30%
Life Leech +6%, Mana Leech +3%
Magic Level +10, Earth +5, Ice +5
Protection: Death +7%
Augments: Eternal Winter, Wrath of Nature, Ice Burst, Terra Burst (+25% base damage each)
Imbuements: 3 slots
Level 3000+
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Possibilidade de escolher elemento e dano em area.
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🏹 Royal Paladin
Maze Bow
Range: 8, Atk +18, Hit% +10
Distance Fighting +10
Critical Hit Chance: 15%, Extra Damage: +30%
Life Leech +5%, Mana Leech +5%
Augments: Divine Caldera, Divine Grenade, Strong Ethereal Spear (+25% base damage each)
Imbuements: 3 slots
Level 3000+ (Paladins)
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Possibilidade de dano Agony/Holy no bow
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🛡️ Elite Knight
Maze Razor
Atk: 85, Def: 45
Sword Fighting +12
Critical Hit Chance: 15%, Extra Damage: +30%
Life Leech +5%, Mana Leech +5%
Augments: Fierce Berserk, Berserk, Executioner's Throw (+25% base damage each)
Imbuements: 3 slots
Level 3000+
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Maze Bludgeon
Atk: 85, Def: 45
Club Fighting +12
Critical Hit Chance: 15%, Extra Damage: +30%
Life Leech +5%, Mana Leech +5%
Augments: Fierce Berserk, Berserk, Executioner's Throw (+25% base damage each)
Imbuements: 3 slots
Level 3000+
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Maze Battleaxe
Atk: 85, Def: 45
Axe Fighting +12
Critical Hit Chance: 15%, Extra Damage: +30%
Life Leech +5%, Mana Leech +5%
Augments: Fierce Berserk, Berserk, Executioner's Throw (+25% base damage each)
Imbuements: 3 slots
Level 3000+
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Possibilidade de escolha de elementos e Hit basico que bate nos 3 sqms da frente.
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🧘 Exalted Monk
Maze Fangs
Atk: 80, Def: 50
Fist Fighting +13
Critical Hit Chance: 20%, Extra Damage: +45%
Life Leech Chance +5%, Life Leech +10%
Mana Leech Chance +5%, Mana Leech +10%
Magic Level +7
Augments: Spiritual Outburst, Sweeping Takedown, Greater Flurry of Blows (+35% base damage each)
Imbuements: 3 slots
Level 3000+ (Monks)
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Possibilidade de escolha dos elementos de energy e earth
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🛠️ Requisitos para Craftar Armas (Knight, Paladin, Sorcerer, Druid)
• Hunting Points Necessários: 50.000

3x Maze Heart
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1.500x Primal Bag
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1.500x Bag You Desiree
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1.500x Boss Token
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5.000x Relic Stones
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10.000x Task Token
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150x Boss Fragment
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100x Chaos
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3x The Token
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🛠️ Requisitos para Craftar Arma (Monk)
Para os Monks, como não é possivel ter um item extra (shield, quiver, book), o poder foi transferido para a arma e por isso seu craft é a soma do craft da arma + item extra da vocação e seu poder tambem é superior:
• Hunting Points Necessários: 50.000

4x Maze Heart
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3.000x Primal Bag
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3.000x Bag You Desiree
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2.500x Boss Token
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10.000x Relic Stones
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12.500x Task Token
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200x Boss Fragment
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125x Chaos
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4x The Token
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📦 Itens Extras Bloodbane – Stats e Augments
🧙♂️ Druids & Sorcerers
Bloodbane Tome
Def: 28, Magic Level +7
Energy/Earth/Fire/Ice Magic Level +2
Protection: Physical +6%, Energy +8%
Augments: Eternal Winter, Wrath of Nature, Ice Burst, Terra Burst, Hell's Core, Rage of The Skies, Great Death Beam (+10% base damage each)
Imbuements: 1 slot
Level 2500+ (Druids & Sorcerers)
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🏹 Paladins
Bloodbane Quiver
Vol: 12, Distance Fighting +5, Magic Level +3
Perfect Shot +25 at Range 5
Augments: Divine Caldera, Divine Grenade, Strong Ethereal Spear (+10% base damage each)
Imbuements: 1 slot
Level 2500+ (Paladins)
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🛡️ Knights
Bloodbane Shield
Def: 50, Club/Sword/Axe Fighting +5
Damage Reflection +500
Protection: Physical +10%, Death +10%
Augments: Fierce Berserk, Berserk, Executioner's Throw (+10% base damage each)
Imbuements: 1 slot
Level 2500+ (Knights)
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Local onde é possível realizar o craft dos itens extras.
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🛠️ Requisitos para Craftar Itens Extras
• Hunting Points Necessários: 25.000

1x Maze Heart
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1.500x Primal Bag
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1.500x Bag You Desiree
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1.000x Boss Token
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5.000x Relic Stones
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2.500x Task Token
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50x Boss Fragment
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25x Chaos
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1x The Token
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❓ Como Obter os Materiais?
Chaos:
Obtido ao quebrar itens com Tier. Consulte a tabela na página do Sanguine Altar.
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Boss Fragments:
Dropado no boss diário, que ocorre 3x ao dia.
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The Token:
Obtido ao quebrar um item Grand Sanguine.
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📦 Onde Realizar o Craft?
Local
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